A Software Framework for Social Cue-based Interaction with a Virtual Character

Kaska Porayska-Pomsta , Tobias Baur , Elisabeth Andre , Ionut Damian
In: (Proceedings) http://www.cstr.ed.ac.uk/iva2013/. (pp. pp. 444-445). (2013)

1
2013
Memorias digitales de objetos en la Internet de las cosas

Boris Brandherm , Michael Schneider , Patrick Gebhard , Axel Kröner
Novática: Revista de la Asociación de Técnicos de Informática ( 209) 31

2011
Informing Customers by Means of Digital Product Memories

Michael Schmitz , Alexander Kröner , Gerrit Kahl , Patrick Gebhard
ambient intelligence 4 21 -26

16
2009
Exploring interaction strategies for virtual characters to induce stress in simulated job interviews

Gregor Mehlmann , Tobias Baur , Elisabeth André , Ionut Damian
adaptive agents and multi-agents systems 661 -668

28
2014
Modeling Gaze mechanisms for grounding in HRI

Gregor Mehlmann , Tobias Baur , Kathrin Janowski , Elisabeth André
european conference on artificial intelligence 1069 -1070

3
2014
PERSONAL SHOPPING SUPPORT FROM DIGITAL PRODUCT MEMORIES

Boris Brandherm , Benjamin Weyl , Alexander Kröner , Patrick Gebhard
international conference on pervasive and embedded computing and communication systems 64 -73

9
2018
The use of affective and attentive cues in an empathic computer-based Companions

Thurid Vogt , Elisabeth Andre , Nikolaus Bee , Patrick Gebhard
John Benjamins Publishing Company 131 -142

5
2010
Are computer-generated emotions and moods plausible to humans?

Kerstin H. Kipp , Patrick Gebhard
Lecture Notes in Computer Science 343 -356

2006
Stress Management Training using Biofeedback guided by Social Agents

Tanja Schneeberger , Patrick Gebhard , Manuel S. Anglet , Naomi Sauerwein
intelligent user interfaces 564 -574

2021
EMIDAS: explainable social interaction-based pedestrian intention detection across street

Matthias Klusch , Tanja Schneeberger , Patrick Gebhard , Nora Muscholl
acm symposium on applied computing 107 -115

2021
Developing a Social Biofeedback Training System for Stress Management Training

Tanja Schneeberger , Naomi Sauerwein , Manuel S. Anglet , Patrick Gebhard
Companion Publication of the 2020 International Conference on Multimodal Interaction 472 -476

1
2020
ALMA: a layered model of affect

Patrick Gebhard
adaptive agents and multi-agents systems 29 -36

612
2005
Visual SceneMaker—a tool for authoring interactive virtual characters

Patrick Gebhard , Gregor Mehlmann , Michael Kipp
Journal on Multimodal User Interfaces 6 ( 1) 3 -11

43
2012
Authoring scenes for adaptive, interactive performances

Patrick Gebhard , Michael Kipp , Martin Klesen , Thomas Rist
adaptive agents and multi-agents systems 725 -732

68
2003
Adding the Emotional Dimension to Scripting Character Dialogues

Patrick Gebhard , Michael Kipp , Martin Klesen , Thomas Rist
intelligent virtual agents 48 -56

44
2003
IDEAS4Games: Building Expressive Virtual Characters for Computer Games

Patrick Gebhard , Marc Schröder , Marcela Charfuelan , Christoph Endres
intelligent virtual agents 426 -440

34
2008
IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar Interactions

Michael Kipp , Patrick Gebhard
intelligent virtual agents 191 -199

42
2008
Designing the Impression of Social Agents' Real-time Interruption Handling

Patrick Gebhard , Tanja Schneeberger , Gregor Mehlmann , Tobias Baur
intelligent virtual agents 19 -21

1
2019
Designing a Mobile Social and Vocational Reintegration Assistant for Burn-out Outpatient Treatment

Patrick Gebhard , Tanja Schneeberger , Michael Dietz , Elisabeth André
intelligent virtual agents 13 -15

1
2019