An intent-driven planner for multi-agent story generation

Young , Riedl
adaptive agents and multi-agents systems 186 -193

220
2004
From linear story generation to branching story graphs

M.O. Riedl , R.M. Young
IEEE Computer Graphics and Applications 26 ( 3) 23 -31

295
2006
A perception/action substrate for cognitive modeling in HCI

ROBERT ST AMANT , MARK O. RIEDL
International Journal of Human-computer Studies \/ International Journal of Man-machine Studies 55 ( 1) 15 -39

56
2001
Narrative planning: balancing plot and character

M. O. Riedl , R. M. Young
Journal of Artificial Intelligence Research 39 ( 1) 217 -268

722
2010
A lightweight intelligent virtual cinematography system for machinima generation

DK Elson , MO Riedl
Artificial Intelligence and Interactive Digital Entertainment (AIIDE’07) 1 ( 2)

12
2007
On the use of computational models of influence for interactive virtual experience management

David L Roberts , Charles L Isbell , MO Riedl , Ian Bogost
Proceedings of the First International Conference on Interactive Digital Storytelling (ICIDS08) 10 978 -3

3
2008
Author-Title Index Volume 39, 2010

B Banerjee , B Bidyuk , Y Björnsson , V Bulitko

Narrative Learning Environments

Brian Magerko , Mark Riedl , Ana Paiva , H. Chad Lane
artificial intelligence in education 720 -720

2007
An Approach to Visual Interaction in Mixed-Initiative Planning

David A. Pegram , Mark Riedl , Robert St. Amant

7
1999
AAAI Fall Symposium Reports

Sergei Nirenburg , Walt Truszkowski , Riccardo Manzotti , Kai Goebel
Ai Magazine 29 ( 1) 99 -104

2008
Toward Scenario Adaptation for Learning

James Niehaus , Mark Riedl
artificial intelligence in education 686 -688

5
2009
Dramatis: a computational model of suspense

Mark Riedl , Brian O'Neill
national conference on artificial intelligence 944 -950

54
2014
Robust and authorable multiplayer storytelling experiences

Hua Ai , Ashwin Ram , Boyang Li , Mark Riedl
national conference on artificial intelligence 189 -194

12
2011
Applying Qualitative Research Methods to Narrative Knowledge Engineering

Mark Riedl , Brian O'Neill
2014 Workshop on Computational Models of Narrative 41 153

1
2014
Toward Generating 3D Games with the Help of Commonsense Knowledge and the Crowd

Mark Riedl , Rania Hodhod , Marc Huet
artificial intelligence and interactive digital entertainment conference

3
2014
The Science and Art of Storytelling

Mark Riedl
Georgia Institute of Technology

2013
Simulating the Everyday Creativity of Readers.

Mark Riedl , Brian O'Neill
ICCC 153 -158

3
2011
Crowdsourcing Open Interactive Narrative.

Boyang Li , Mark Riedl , Brent Harrison , Matthew Guzdial
foundations of digital games

38
2015