Representing and reasoning about the rules of general games with imperfect information

S. Schiffel , M. Thielscher
Journal of Artificial Intelligence Research 49 ( 1) 171 -206

22
2014
Automatic generation of game component visualization

Ingo Keller , Dipl-Inf Stephan Schiffel
June

3
2010
Automatic feature construction for general game playing

Martin Günther , Dipl-Inf Stephan Schiffel
Unpublished masters thesis, Dresden University of Technology, Dresden, Germany

8
2008
Decomposition of single player games

Martin Günther , Dipl-Inf Stephan Schiffel
Großer Beleg, TU-Dresden

5
2007
A General Game Playing IDE

Ingo Keller , Dipl-Inf Stephan Schiffel
Informatik Fakultät, TU Dresden

2009
General Game Playing

Martin Günther , S Schiffel

2
2010
Factoring General Games

Martin Günther Stephan Schiffel Michael Thielscher

Symmetry detection in general game playing

Stephan Schiffel
national conference on artificial intelligence 980 -985

18
2010
Automated theorem proving for general game playing

Stephan Schiffel , Michael Thielscher
international joint conference on artificial intelligence 911 -916

22
2009
Reasoning about general games described in GDL-II

Stephan Schiffel , Michael Thielscher
national conference on artificial intelligence 846 -851

21
2011
DISTANCE FEATURES FOR GENERAL GAME PLAYING AGENTS

Stephan Schiffel , Daniel Michulke
international conference on agents and artificial intelligence 127 -136

5
2012
Specifying multiagent environments in the game description language

Stephan Schiffel , Michael Thielscher
international conference on agents and artificial intelligence 21 -28

1
2009
A Structured Analysis of Experience Management Techniques.

David Thue , Stephan Schiffel , Giulio Mori
artificial intelligence and interactive digital entertainment conference 15 ( 1) 174 -180

2019
Open World Story Generation for Increased Expressive Range

David Thue , Stephan Schiffel , Tryggvi Þór Guðmundsson , Guðni Fannar Kristjánsson
international conference on interactive digital storytelling 313 -316

1
2017
Towards Flexible Task Environments for Comprehensive Evaluation of Artificial Intelligent Systems and Automatic Learners

Kristinn R. Thórisson , Jordi Bieger , Stephan Schiffel , Deon Garrett
Artificial General Intelligence 187 -196

2015
Delayed Roles with Authorable Continuity in Plan-Based Interactive Storytelling

David Thue , Stephan Schiffel , Ragnar Adolf Árnason , Ingibergur Sindri Stefnisson
international conference on interactive digital storytelling 258 -269

2
2016
Efficiency of GDL Reasoners

Stephan Schiffel , Yngvi Bjornsson
IEEE Transactions on Computational Intelligence and AI in Games 6 ( 4) 343 -354

16
2014
Multi-Agent FLUX for the Gold Mining Domain (System Description)

Stephan Schiffel , Michael Thielscher
Lecture Notes in Computer Science 294 -303

1
2006
Automated verification of state sequence invariants in general game playing

Sebastian Haufe , Stephan Schiffel , Michael Thielscher
Artificial Intelligence 187 1 -30

17
2012
Knowledge-Based General Game Playing

Sebastian Haufe , Daniel Michulke , Stephan Schiffel , Michael Thielscher
Künstliche Intelligenz 25 ( 1) 25 -33

12
2011