作者: Daniel Livingstone , Robert McDowell
DOI:
关键词: Feature (computer vision) 、 Off line 、 Computer science 、 Range (mathematics) 、 Fast marching method 、 Motion planning 、 Computer engineering 、 Strengths and weaknesses
摘要: Fast Marching Methods, FMM, have a wide range of applications, including path planning and navigation, but rarely feature in surveys techniques. For some however, FMM are more suitable than other popular techniques, such as A*. This paper provides brief outline how may be applied to problems notes the strengths weaknesses method. Finally, an example application is provided, derived from work that was carried out on published game.