作者: Hsinfu Huang , Chin-wei Chen , Yuan-wei Hsieh
DOI: 10.1007/978-3-319-91743-6_7
关键词: Human–computer interaction 、 Embodied cognition 、 Interface (computing) 、 Computer science 、 Control (management) 、 Gesture recognition 、 Function (engineering) 、 Task (project management) 、 Experiential learning 、 Usability
摘要: Innovative information display/control interface is an important issue for interactive experiential learning. In this study, 3D holographic projection system was developed. And it used in a physiologically-based Learners can manipulate three-dimensional learning objects (targets) through the non-touch way of somatosensory and learn characteristics physiological structure environment. The learners do not need any physical button interface. embodied function Gesture recognition designed system. Further, study explored system’s usability factors to improve human-computer interaction availability A total sixty subjects (30 females 30 males) participated experiment These Subjects must complete task about human organ. At end task, subject asked fill questionnaire five-point scale. Four are proposed Principal Component Analysis (PCA). include “Labeling”, “Continuity”, “Backlash”, “Ambiences”. addition, gender has no significant effect each these (p > 0.05).