作者: Quoc-Hung Nguyen , Hai Vu , Thanh-Hai Tran , Quang-Hoan Nguyen , None
DOI: 10.1007/S11042-015-3204-2
关键词: Visually impaired 、 Computer vision 、 Motion planning 、 Representation (mathematics) 、 Landmark 、 Interface (computing) 、 Artificial intelligence 、 Computer science 、 Mobile robot 、 Component (UML) 、 Human–computer interaction 、 Visual odometry
摘要: A way-finding system in an indoor environment consists of several components: localization, representation, path planning, and interaction. For each component, numerous relevant techniques have been proposed. However, deploying feasible techniques, particularly real scenarios, remains challenging. In this paper, we describe a functional deployed on mobile robot to assist visual impairments (VI). The proposed deploys state-of-the-art that are adapted the practical issues at hand. First, adapt outdoor odometry technique use by covering manual markers or stickers ground-planes. main purpose is build reliable travel routes environment. Second, propose procedure define optimize landmark/representative scenes This handles repetitive ambiguous structures order interact with VI people, deploy convenient interface smart phone. Three different scenarios thirteen subjects conducted our evaluations. Our experimental results show pupils, can find right way requested targets.