作者: Heather A. Richter
DOI:
关键词: Computer-aided software engineering 、 Social software engineering 、 Software engineering 、 Computer science 、 Design education 、 Design knowledge 、 Software construction 、 Software design 、 Software development 、 Resource-oriented architecture
摘要: The major focus of this workshop on software engineering techniques for ubiquitous/pervasive/invisible computing will tools and the construction systems. However, we should not neglect how activities within domain can themselves be improved by ubiquitous computing. Our research investigates utility automated capture to support design rationale, as well challenges inherent in trying generate useful visualizations access interfaces that link artifacts informal discussions are a natural part design. A large amount information is generated during often does get recorded, resulting potential loss important knowledge. rationale community has offered methods capturing documenting knowledge, but these have succeeded practice. We propose using from arena preserve record it naturally meetings.