Concept gaming

作者: E. Sutinen , E. Rautama , J. Nuutinen , P.J. Eronen , J. Tarhio

DOI:

关键词: Distance educationFeature (machine learning)Scheme (programming language)Educational technologyMultimediaProcess (engineering)Computer scienceSoftwareConcept mapConcept learning

摘要: Concept learning belongs to the fundamental challenges of educational technology. Contrary current trend designing and implementing contents for various web-based virtual courses, concept requires cognitive tools rather than digital materials. We introduce a novel scheme generate computer games from maps made by teacher or learner herself. gaming exceeds potential previous software packages mapping in significant feature: it adds excitement tension process building meaningful composition concepts related each other. In addition, supports at levels, memorizing up open problem solving.

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