Repurposing Everyday Technologies for Math and Science Inquiry.

作者: Sarah Lewis , Wendy Ju

DOI:

关键词: MathematicsMathematics educationRepurposingComputer science

摘要:

参考文章(23)
Donald A. Norman, The Design of Everyday Things ,(1988)
Romulo Ochoa, Frank Rooney, William Somers, Introductory Physics Experiments Using the Wiimote Bulletin of the American Physical Society. ,(2009)
Joseph Nussbaum, Shimshon Novick, Alternative frameworks, conceptual conflict and accommodation: Toward a principled teaching strategy Instructional Science. ,vol. 11, pp. 183- 200 ,(1982) , 10.1007/BF00414279
Wolff-Michael Roth, Experimenting in a constructivist high school physics laboratory Journal of Research in Science Teaching. ,vol. 31, pp. 197- 223 ,(1994) , 10.1002/TEA.3660310209
C. S. Hill, Developing Psychomotor Skills the Wii Way Science. ,vol. 323, pp. 1169- 1169 ,(2009) , 10.1126/SCIENCE.323.5918.1169A
Daniel C. Edelson, Design Research: What We Learn When We Engage in Design The Journal of the Learning Sciences. ,vol. 11, pp. 105- 121 ,(2002) , 10.1207/S15327809JLS1101_4
Brigid Barron, Caitlin Martin, Eric Roberts, Alex Osipovich, Michael Ross, Assisting and assessing the development of technological fluencies: insights from a project-based approach to teaching computer science computer supported collaborative learning. pp. 668- 669 ,(2002) , 10.3115/1658616.1658777
Amanda Williams, Daniela K. Rosner, Wiimote hackery studio proposal tangible and embedded interaction. pp. 365- 368 ,(2010) , 10.1145/1709886.1709976
Maurizio Vannoni, Samuele Straulino, Low-Cost Accelerometers for Physics Experiments. European Journal of Physics. ,vol. 28, pp. 781- 787 ,(2007) , 10.1088/0143-0807/28/5/001