作者: L. von Ahn
DOI: 10.1109/MC.2006.196
关键词: Computer science 、 Turns, rounds and time-keeping systems in games 、 Computational problem 、 Multimedia 、 Range (mathematics) 、 Game mechanics 、 The Internet 、 Application software 、 Entertainment 、 Combinatorial game theory
摘要: … Any game designed to address these and other problems must ensure that game play results in a correct solution and, at the same time, is enjoyable. People will play such games to be …