作者: Adam Sapek
DOI:
关键词: Node (networking) 、 Distributed object 、 Representation (systemics) 、 Object (computer science) 、 Host (network) 、 Computer science 、 Method 、 Data transfer object 、 Distributed computing 、 Swarm behaviour
摘要: An object set may be redundantly stored by a of computers, each configured to store local representation corresponding objects. When computer changes the (e.g., adding or altering an object), updated synchronized across computers iteratively forming and using ad hoc swarm network from neighbors node storing object. This operate cooperatively, where distributes chunks other nodes as quickly possible, disregard concepts competitive networks such fairness cheating avoidance, which not apply cooperative swarming might otherwise slow propagation alternative "ask" technique included identify recover missed updates, computing environment host authoritative source and/or last resort.