作者: Marc Erich Latoschik , Ipke Wachsmuth
DOI: 10.1007/BFB0052999
关键词: Instructional simulation 、 Computer science 、 Gesture recognition 、 Artificial intelligence 、 Visualization 、 Computer vision 、 Human–computer interaction 、 Immersion (virtual reality) 、 Image quality 、 Virtual machine 、 Gesture 、 Virtual reality
摘要: Developing state of the art multimedia applications nowadays calls for use sophisticated visualisation and immersion techniques, commonly referenced as Virtual Reality. While Reality meanwhile reaches good results both in image quality fast user feedback using parallel computation methods interacting with these systems need to be improved. In this paper we introduce a application that uses gesture-driven interface and, secondly, architecture an expandable gesture recognition system. After different types interaction virtual environment are discussed respect required functionality, implementation specific detection module distant pointing is described, whole system design tested its task adequacy.