A note on the Lemke-Howson algorithm

作者: Lloyd S. Shapley

DOI: 10.1007/BFB0121248

关键词: Discrete mathematicsEquilibrium pointElementary proofStrategySimplicial complexLemke–Howson algorithmMathematicsOrientation (vector space)Ramer–Douglas–Peucker algorithmCornacchia's algorithm

摘要: The Lemke-Howson algorithm for bimatrix games provides both an elementary proof of the existence equilibrium points and efficient computational method finding at least one point. first half this paper presents a geometrical view that makes its operation especially easy to visualize. Several illustrations are given, including Wilson’s example “inaccessible” points. second orientation theory (nondegenerate) paths interconnect them; in particular, it is shown there always more “negative” than “positive”

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