Games for interactive spatial planning: SPLASH a prototype strategy game about water management

作者: M. Wachowicz , A. Ligtenberg , M. van den Broek , L.A.E. Vullings

DOI:

关键词: Game designSplashHuman–computer interactionGame DeveloperProcess (engineering)Interactive planningTurns, rounds and time-keeping systems in gamesGame mechanicsComputer scienceSpatial planning

摘要: The research project Games for interactive spatial planning was carried out within the programme Virtual countryside. This aims at exploring new methodologies and technologies to deal with increasing complexity of countryside, An overview games in general, characteristics genres games, differences between computerized non-computerized items game design procedures are discussed. process role can play it described. Finally a case description improvement prototype SPLASH is given.

参考文章(0)