Experiences with LEGO MINDSTORMS as an Embedded and Robotics Plattform within the Undergraduate Curriculum

作者: Dominik Aufderheide , Werner Krybus , Ulf Witkowski

DOI: 10.1007/978-3-642-32527-4_17

关键词: Mathematics educationProfessional skillsRoboticsComputer scienceEmbedded designUndergraduate curriculumSimulationArtificial intelligence

摘要: This paper introduces a concept for the integration of LEGO MINDSTORMS system into undergraduate curriculum electrical engineering students. The proposes an optional project-oriented module students in first semester and contains typical topics from programming, embedded design mobile robotics. Besides positive effects to professional skills students, also secondary virtues, such as team-building motivation are addressed by course. article summarises experiences installation additional shows possible opportunities MINDSTORMS-based projects courses.

参考文章(23)
Y. Bhattacharjee, New Curricula Aim to Make High School Labs Less Boring Science. ,vol. 310, pp. 224- 225 ,(2005) , 10.1126/SCIENCE.310.5746.224
Thomas A. Keenan, Computers and education Communications of the ACM. ,vol. 7, pp. 205- 209 ,(1964) , 10.1145/364005.364020
A Monoball Robot Based on LEGO Mindstorms [Focus on Education] IEEE Control Systems Magazine. ,vol. 32, pp. 71- 83 ,(2012) , 10.1109/MCS.2012.2185888
A. Cruz-Martín, J.A. Fernández-Madrigal, C. Galindo, J. González-Jiménez, C. Stockmans-Daou, J.L. Blanco-Claraco, A LEGO Mindstorms NXT approach for teaching at Data Acquisition, Control Systems Engineering and Real-Time Systems undergraduate courses Computer Education. ,vol. 59, pp. 974- 988 ,(2012) , 10.1016/J.COMPEDU.2012.03.026
M. Rosenblatt, H. Choset, Designing and implementing hands-on robotics labs IEEE Intelligent Systems & Their Applications. ,vol. 15, pp. 32- 39 ,(2000) , 10.1109/5254.895856
I. Badran, Enhancing creativity and innovation in engineering education European Journal of Engineering Education. ,vol. 32, pp. 573- 585 ,(2007) , 10.1080/03043790701433061
Hongshe Dang, Jinguo Song, Qin Guo, An Efficient Algorithm for Robot Maze-Solving international conference on intelligent human-machine systems and cybernetics. ,vol. 2, pp. 79- 82 ,(2010) , 10.1109/IHMSC.2010.119
Jiang Hualong, Wang Hongqi, Tian Yonghong, Design and realization of a maze robot 2011 International Conference on Consumer Electronics, Communications and Networks (CECNet). pp. 201- 204 ,(2011) , 10.1109/CECNET.2011.5768942
Adam M. Brandt, Mark B. Colton, Toys in the Classroom: LEGO MindStorms as an Educational Haptics Platform symposium on haptic interfaces for virtual environment and teleoperator systems. pp. 389- 395 ,(2008) , 10.1109/HAPTICS.2008.4479982