作者: Michal Bortnik , James David Macauley , Yasser B. Asmi , Steven D. Lamb , Erik John Arthur
DOI:
关键词: Login 、 Cache 、 Multimedia 、 Game console 、 Service (systems architecture) 、 Upload 、 Tracking system 、 Computer science
摘要: Systems and method for providing a single sign in gaming console that associates online activity is out-of-game/cross game, and/or in-game, offline in-game with account. While online, service tracks of gamers provides usage statistics profile. offline, the game player's via mechanism to collect detailed information about specific accomplishments. The cached uploaded when connects service. Players can accumulate achievements are credited towards activities.