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作者: Sebastian – Daniel Rosca , Monica Leba
DOI: 10.1051/MATECCONF/201929001019
关键词: Video game 、 Brain–computer interface 、 Computer science 、 Human–computer interaction
摘要:
world conference on information systems and technologies,2020, 引用: 0
Electronics,2021, 引用: 0
Frontiers of Computer Science,2021, 引用: 0