作者: Gowri Somanath , Ginni Grover , Oscar Nestares
DOI:
关键词: Computer graphics (images) 、 Display device 、 Rendering (computer graphics) 、 3D rendering 、 Computer science
摘要: A mechanism is described for facilitating real-time capturing, processing, and rendering of data according to one embodiment. method embodiments, as herein, includes a capturing device capture scene, where the video having at least two-and-a-half-dimensional (2.5D) or three-dimensional (3D) video. The may further include in real-time, generate contents representing 3D data, display render, contents.