作者: Jerome F. Duluk , Svetoslav D. Tzvetkov , Roger L. Allen , Andrew J. Tao , Elena M. Ing
DOI:
关键词: 2D computer graphics 、 Texture mapping unit 、 Vector graphics 、 Computer graphics 、 Computer graphics (images) 、 Graphics pipeline 、 Real-time computer graphics 、 Shader 、 Computer science 、 3D computer graphics
摘要: A system, method and computer program product are provided for packing graphics attributes. In use, a plurality of attributes is identified. Such packed, such that the packed capable being processed utilizing pixel shader.