作者: Jan M.V. Misker , Jelle van der Ster
DOI: 10.1007/978-1-84882-733-2_14
关键词: Look and feel 、 Immersive technology 、 Game play 、 Mixed reality 、 Human–computer interaction 、 User experience design 、 Engineering 、 Immersion (virtual reality) 、 Multimedia 、 Augmented reality
摘要: Creating a mixed reality experience is complicated endeavour. From our practice as media lab in the artistic domain we found that engineering “only” first step creating experience. Designing appearance and directing user are equally important for an engaging, immersive We artworks provide very good test bed studying these topics. This chapter details three steps required authoring experiences: engineering, designing directing. will describe platform (VGE) environments incorporates steps. A case study (EI4) presented which this was used to not only engineer system, but artist given freedom explore merits of medium, involved areas such look feel, multimodal interaction, immersion subjective emotion game play scenarios.