作者: Stephen Gilroy , Julie Porteous , Fred Charles , Marc Cavazza
关键词: Adaptation (computer science) 、 Realization (linguistics) 、 Human–computer interaction 、 Variation (game tree) 、 Focus (computing) 、 Computer science 、 Interactive storytelling 、 Visualization 、 Process (engineering) 、 Narrative
摘要: Previous Interactive Storytelling systems have been designed to allow active user intervention in an unfolding story, using established multi-modal interactive techniques influence narrative development. In this paper we instead explore the use of a form passive interaction where users' affective responses, measured by physiological proxies, drive process adaptation. We introduce system that implements loop as part generation, monitoring responses on-going visualization and these adapt subsequent development character relationships, focus pacing. Idiomatic cinematographic applied utilize existing theories establishing characteristic emotional tone viewer expectations foster additional response. Experimental results support applicability filmic non-film visual realization, demonstrating significant appropriate response events "emotional cues". The adaptation provides variation viewing experience with no loss comprehension.