Identification of canonical neural events during continuous gameplay of an 8-bit style video game.

作者: James F. Cavanagh , Joel Castellanos

DOI: 10.1016/J.NEUROIMAGE.2016.02.075

关键词: Video gameCognitive psychologySocial psychologyAdversaryElectroencephalographyTransfer of learningSalience (neuroscience)Cognitive neurosciencePsychologyGeneralizability theoryMissile

摘要: Cognitive neuroscience suffers from a unique and pervasive problem of generalizability. Since neural findings are often interpreted in the context specific manipulation during carefully controlled task, it is hard to transfer knowledge one task another. In this report we address problems generalizability with two methodological advancements. First, aimed transcend status quo experimental procedures continuous, engaging environment. To end, created novel 8-bit style continuous space shooter video game that elicits multitude goal-oriented events, such as crashing into wall or blowing up an enemy missile. Second, objectively define psychological significance these events. achieve aim, used pattern classification EEG data derive predictive weights pre-game exemplar events (oddball target detection gambling wins losses) transferred those activities All major (crashes wall, crashes enemy, missile hit on enemy) had significant between-task bias towards oddball time range canonical P3, indicating presence similar salience processes. Missile hits were specifically identified wins, confirming hypothesis event was appetitive. These suggest possible identify contribution otherwise ambiguous uncontrolled performance.

参考文章(49)
Federico E Turkheimer, Robert Leech, Paul Expert, Louis-David Lord, Anthony C Vernon, None, The brain's code and its canonical computational motifs. From sensory cortex to the default mode network: A multi-scale model of brain function in health and disease Neuroscience & Biobehavioral Reviews. ,vol. 55, pp. 211- 222 ,(2015) , 10.1016/J.NEUBIOREV.2015.04.014
Kyle E. Mathewson, Chandramallika Basak, Edward L. Maclin, Kathy A. Low, Walter R. Boot, Arthur F. Kramer, Monica Fabiani, Gabriele Gratton, Different slopes for different folks: alpha and delta EEG power predict subsequent video game learning rate and improvements in cognitive control tasks. Psychophysiology. ,vol. 49, pp. 1558- 1570 ,(2012) , 10.1111/J.1469-8986.2012.01474.X
Stefan Debener, Falk Minow, Reiner Emkes, Katharina Gandras, Maarten de Vos, How about taking a low-cost, small, and wireless EEG for a walk? Psychophysiology. ,vol. 49, pp. 1617- 1621 ,(2012) , 10.1111/J.1469-8986.2012.01471.X
Edward L. Maclin, Kyle E. Mathewson, Kathy A. Low, Walter R. Boot, Arthur F. Kramer, Monica Fabiani, Gabriele Gratton, Learning to multitask: Effects of video game practice on electrophysiological indices of attention and resource allocation Psychophysiology. ,vol. 48, pp. 1173- 1183 ,(2011) , 10.1111/J.1469-8986.2011.01189.X
Deirdre M. Twomey, Peter R. Murphy, Simon P. Kelly, Redmond G. O'Connell, The classic P300 encodes a build-to-threshold decision variable. European Journal of Neuroscience. ,vol. 42, pp. 1636- 1643 ,(2015) , 10.1111/EJN.12936
Mark St. John, David A. Kobus, Jeffrey G. Morrison, Dylan Schmorrow, Overview of the DARPA Augmented Cognition Technical Integration Experiment International Journal of Human-computer Interaction. ,vol. 17, pp. 131- 149 ,(2004) , 10.1207/S15327590IJHC1702_2
F. Karayanidis, M. X. Cohen, E. L. Mansfield, Switch-Related and General Preparation Processes in Task-Switching: Evidence from Multivariate Pattern Classification of EEG Data The Journal of Neuroscience. ,vol. 32, pp. 18253- 18258 ,(2012) , 10.1523/JNEUROSCI.0737-12.2012
Ahmad Rauf Subhani, Xia Likun, Aamir Saeed Malik, Association of Autonomic Nervous System and EEG Scalp Potential During Playing 2D Grand Turismo 5 international conference of the ieee engineering in medicine and biology society. ,vol. 2012, pp. 3420- 3423 ,(2012) , 10.1109/EMBC.2012.6346700
Antonio Kolossa, Bruno Kopp, Tim Fingscheidt, A computational analysis of the neural bases of Bayesian inference. NeuroImage. ,vol. 106, pp. 222- 237 ,(2015) , 10.1016/J.NEUROIMAGE.2014.11.007
Loren J. Chapman, Jean P. Chapman, The measurement of handedness. Brain and Cognition. ,vol. 6, pp. 175- 183 ,(1987) , 10.1016/0278-2626(87)90118-7