作者: A. Speranzon , K.H. Johansson
关键词: Probabilistic logic 、 Information theory 、 Entropy (information theory) 、 Pursuer 、 Distributed computing 、 Communications protocol 、 Synchronization 、 Pursuit-evasion 、 Entropy (classical thermodynamics) 、 Computer science 、 Game theory
摘要: A probabilistic pursuit-evasion game from the literature is used as an example to study constrained communication in multi-robot systems. Communication protocols based on time-triggered and event-triggered synchronization schemes are considered. It shown that by limiting events when map updated individual pursuer contains new information, measured through a entropy, utilization of link can be considerably improved compared conventional communication.