作者: Tatsuo Sega Enterprises Ltd. Yamajiri , Yojiro Sega Enterprises Ltd. Ogawa , Shiro Sega Enterprises Ltd. Maekawa , Yukio Sega Enterprises Ltd. Hutatsugi
DOI:
关键词: Image processing 、 Image processor 、 Computer vision 、 Feature detection (computer vision) 、 Image (mathematics) 、 Artificial intelligence 、 Digital image processing 、 Computer graphics (images) 、 Computer science 、 Cursor (databases) 、 Object (computer science) 、 Process (computing)
摘要: An image processing technique by which the necessity of lock-on is easily judged in playing a game developed virtual space defined three-dimensionally and suitable for, for instance, dialog-type game. The processor has an system (200A) data are subjected to predetermined process series display obtained. Two-dimensional superposition cursor displayed object on screen detected determine be locked (202). Then, it whether or not (203). If on, action can performed model operator operated selected (205).