作者: Blaž Zupan , Ivan Bratko , Marko Bohanec , Janez Demšar
关键词: Chess endgame 、 Computer science 、 Hierarchy 、 Functional decomposition 、 Artificial intelligence 、 Problem domain 、 Boolean function 、 Computational learning theory 、 Wake-sleep algorithm 、 Feature learning 、 Classification rule 、 Machine learning 、 Conceptual graph 、 Hierarchy (mathematics)
摘要: To solve a complex problem, one of the effective general approaches is to decompose it into smaller, less and more manageable subproblems. In machine learning, this principle foundation for structured induction [44]: instead learning single classification rule from examples, define concept hierarchy learn rules each (sub)concepts. Shapiro [44] used fairly chess endgame demonstrated that complexity comprehensiveness (“brain-compatibility”) obtained solution was superior unstructured one. helped by master structure his problem domain. Typically, applications involve manual development selection examples induce subconcept rules; usually tiresome process requires an active availability domain expert over long periods time. Therefore, would be very desirable automate decomposition task.