Intelligent Agents for Interactive Simulation Environments

作者: Paul S. Rosenbloom , Frank V. Koss , John E. Laird , Milind Tambe , Randolph M. Jones

DOI: 10.1609/AIMAG.V16I1.1121

关键词: Variety (cybernetics)Interactive simulationBattlefieldIntelligent agentEmerging technologiesSoarDomain (software engineering)Robotic controlEngineeringHuman–computer interaction

摘要: ■ Interactive simulation environments constitute one of today’s promising emerging technologies, with applications in areas such as education, manufacturing, entertainment, and training. These are also rich domains for building investigating intelligent automated agents, requirements the integration a variety agent capabilities but without costs demands low-level perceptual processing or robotic control. Our project is aimed at developing humanlike, agents that can interact each other, well humans, virtual environments. current target pilots battlefield-simulation dynamic, interactive, multiagent pose interesting challenges research on specialized these development “complete” pilot agents. We addressing through agent, called TacAir-Soar, within Soar architecture. This article provides an overview this domain by analyzing face battlefield simulations, describing how TacAir-Soar successfully able to address many them—TacAir-Soar have already participated constrained air-combat simulations against expert human pilots—and discussing issues involved resolving remaining challenges.

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