作者: Matthieu Cunzi , Jean-Dominique Gascuel , Frédo Durand , Sylvain Paris , Gilles Debunne
DOI:
关键词: Zoom 、 Artificial intelligence 、 Computer graphics (images) 、 Computer vision 、 Animation 、 Rendering (computer graphics) 、 Computer science 、 Turbulence
摘要: The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing shower door effect. We present method to animate rendering animations walkthroughs, which improves 3D immersion. complex eld induced by displacement is matched using purely 2D transformations. forward translations approximated zoom texture, camera rotation translation rotation. A rolling-ball metaphor introduced match instantaneous with transformation. An innite made possible model based on multifrequency solid turbulence. Our indicate dramatic improvement over background.