作者: James Braman , Giovanni Vincenti , Ana Maria Arboleda Diaz , Andrew Jinman
DOI: 10.1007/978-3-642-02774-1_46
关键词: Visualization 、 Interaction potential 、 Complex materials 、 Metaverse 、 Curriculum 、 GRASP 、 Human–computer interaction 、 Multimedia 、 Abstraction (linguistics) 、 Computer science
摘要: Utilizing the inherent visual qualities of immersive virtual environments can be advantageous for educating students on particular topics. Basic fundamentals in Computer Science curriculums often difficult to grasp due high levels abstraction and various theoretical frameworks used describe important structures. Virtual worlds such as Second Life® provide a unique medium education, allowing visualization concepts coupled with interaction potential that this environment allows. Briefly discussing traditional methods teaching fundamental topics several courses, we discuss how Life integrated into classroom instruction benefit student understanding complex materials. We outline some our preliminary observations feedback begin use new innovative ways.