作者: M. Kanbara , N. Yokoya , Haruo Takemura
关键词: Computer science 、 Computer graphics (images) 、 Time estimation 、 Computer vision 、 Augmented reality 、 Light source 、 Ball (bearing) 、 Metaverse 、 Artificial intelligence
摘要: This paper proposes a vision-based augmented reality system with correct representation of attached and cast shadows. To realize seamless system, we need to resolve number problems. Especially, the geometric photometric registration problems are important. These require estimate positions light sources user's viewpoint. The proposed resolves using 3D marker which combines 2D square mirror ball. ball used relationship between real virtual worlds in world, respectively.