作者: Max Sjöblom , Maria Törhönen , Juho Hamari , Joseph Macey
DOI: 10.1016/J.CHB.2018.10.012
关键词: Media consumption 、 Revenue 、 Internet privacy 、 Social media 、 Business 、 Mainstream 、 Service (business) 、 Affordance 、 Niche market 、 Video game culture
摘要: … During the last five years, game streaming … game streaming service Twitch host millions of daily active users. While such activity is often waived merely as a manifestation of video game …