作者: Clinton G. Glover
DOI:
关键词: Computer graphics (images) 、 Ball (bearing) 、 Front and back ends 、 Computer vision 、 Artificial intelligence 、 Engineering 、 Throwing
摘要: An interactive throwing game apparatus and method includes a longitudinal table provided in an arcade environment. upright ball target is mounted across the front end of at location facing human player standing station adjacent to rear apparatus. A pitching mechanism recessed beneath ejects individual balls toward player, who then attempts throw each defined target. The object cause impact area before simulated runner visible along reaches finishing position Visual audible messages are dependent upon accuracy timed sequence which given impacts relation movement runner.