作者: Satoshi Tajiri , Tsunekazu Ishihara
DOI:
关键词: Type (model theory) 、 Character (computing) 、 Object (computer science) 、 Game machine 、 Image based 、 Computer science 、 Time information 、 Computer graphics (images) 、 Image processor
摘要: A game machine of a type that player object is moved on map to encounter with character includes program storage storing program, clock at least clocking time, an operation device for operating the object, and image processor varying display based device. The stores appearance condition appearing time information clock.