作者: Mark A. Evans
DOI: 10.1108/13552540510601273
关键词: Human–computer interaction 、 Product design 、 Systems engineering 、 Rapid prototyping 、 Industrial design 、 Engineering 、 Haptic technology 、 Process (engineering) 、 Professional practice
摘要: Purpose – To investigate the potential to employ tactile form‐shaping as a prerequisite production of physical industrial design models by rapid prototyping.Design/methodology/approach Using haptic feedback device allow designer “feel” 3D virtual geometry part evaluation and sculpting process. maintain close association with professional practice, this was undertaken product case study in which feedback/rapid prototyping strategy compared contrasted more traditional workshop‐based shaping Styrofoam hand.Findings The use facilitated prototype components that had been defined through feel sculpting, albeit prior build Despite shortcomings ability replicate activities workshop environment, other creative opportunities emerged could not have effectively produced using any methods.Research limitations/implicat...