作者: Gregory Larrick , Yun Tian , Uri Rogers , Halim Acosta , Fangyang Shen
DOI: 10.1109/UEMCON51285.2020.9298063
关键词: Terrain 、 Cloud computing 、 Interactive visualization 、 Virtual machine 、 Rendering (computer graphics) 、 Data visualization 、 Graphics 、 Computer graphics (images) 、 Graphics library 、 Computer science 、 Visualization 、 Server
摘要: This paper explores recent trends in field of big data visualization based on cloud computing via the use virtual machine hosted servers. Specifically, terrain acquired from several major open sets using a graphics library for browser rendering will be explored. It shown that three dimensional information may viewed and interacted with by many remote clients within when modern libraries, collection Amazon EC-2 machines fetching decoding data. Data pre-fetching parallel implementation each server further improves performance. Results this study are expected to enable expedite existing future research field.