Computer game for self-practice in proofreading

作者: Suchapa Netpradit , Phongyut Juntong , Anucha Wattanapa

DOI: 10.1109/ICCTD.2010.5645864

关键词: Video game designComputer gameMultimediaGame designProofreadingField (computer science)Simple random sampleEntertainmentComputer scienceTest (assessment)

摘要: The objectives of this study were to create the computer game for self-practice in proofreading and evaluate program quality, efficiency, satisfaction players. was created following idea photo hunt qualities evaluated by 5 experts publication 3 design using questionnaire 5-rating scale. player samples consisted 40 undergraduate students related field, selected simple random sampling test efficiency satisfaction. ability improvement players compared between first-time next-time playing on 10 defect games. results showed that good because average scale 3.92 (good) 4.57 (very good), respectively. skill improved score 14.11% after games one more time. 3.98, indicating highly satisfy Therefore, is suitable be applied entertainment.

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