作者: Michael William Floyd , Babak Esfandiari
DOI:
关键词: Computer science 、 Control (management) 、 Software agent 、 Artificial intelligence 、 Human–computer interaction 、 Task (project management)
摘要: Learning by observation allows a software agent to learn watching an expert perform task. This transfers the burden of training from expert, who would traditionally need program agent, itself. Most existing approaches learning their in purely passive manner. We propose case-based reasoning that is able observe passively but can also use mixed-initiative control request assistance for difficult input problems. Our uses case acquisition game Tetris. show obtain cases it not have been with alone, improve its performance and places less on expert.