作者: Tiago Marques , Francisco Nunes , Paula Silva , Rui Rodrigues
DOI: 10.1007/978-3-642-24500-8_61
关键词: Test (assessment) 、 Obstacle 、 Design innovation 、 Face (sociological concept) 、 Human–computer interaction 、 Elderly people 、 Multimedia 、 Natural user interface 、 Computer science 、 User interface
摘要: The urge to improve the life of older adults grows as this segment society expands. Computers have an enormous potential benefit lives adults, however, unawareness or disregard their characteristics, renders technology, many times, impossible use. Peripherals are a common obstacle when learning operate computers, because most ones do not directly map input in user interface. It has been argued that touch- and gesture-based interfaces, due direct mapping input, can reduce obstacles face, using computer. To assess this, paper presents project uses multi-touch tabletop system gaming platform for adults. Specifically, it reports on low-fidelity prototype was built test whether tangible objects be used. Conclusions regarding viability purpose also drawn.