A methodology for learning players

作者: Mark Levene , Trevor Fenner

DOI: 10.1504/IJAISC.2011.042711

关键词: Computer scienceTemporal difference learningSequential gameWhite (horse)Evaluation functionArtificial intelligenceComputer chessStyle (sociolinguistics)

摘要: We describe a preliminary investigation into learning Chess player|s style from game records. The method is based on attempting to learn features of individual evaluation function using the temporal differences, with aid conventional engine architecture. Some encouraging results were obtained in styles two world champions, and we report our attempt use learnt discriminate between players records, by trying detect who was playing white black. also discuss some limitations approach.

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