作者: A. Boukerche , N.J. McGraw , R.B. Araujo
DOI: 10.1109/ICPPW.2005.8
关键词: Multicast 、 Virtual machine 、 Computer science 、 Computer network 、 Virtual reality 、 Data exchange 、 Message passing 、 Distributed computing 、 Grid
摘要: One of the main challenges for large-scale distributed virtual environments (LDVE) designers is to keep shared environment (VE) consistent among all participating users. As number participants grows, more information generated, increasing network traffic and augmenting latency. way deal with restrict data exchange only entities that are interested in receiving about other entities. Data filtering mechanisms limit control VE applications have been successfully reported literature. However, these solutions usually make use a large multicast groups, besides sending unnecessary redundant data. This paper describes grid-filtered region-based distribution management scheme, which combines positive aspects both grid-based DDM methods reduce latency using minimum groups. It also discussed how this scheme can be used as potential solution VEs synchronized very participants, determinant parameter success LDVE applications.