作者: Julian Michael Urbach
DOI:
关键词: Multiview Video Coding 、 Data compression 、 Uncompressed video 、 Embedded system 、 Smacker video 、 Computer hardware 、 Video tracking 、 Video processing 、 Video post-processing 、 Video compression picture types 、 Computer science
摘要: A video rendering and streaming methodology that utilizes stateless compression image segmentation to achieve enhanced compression. In some implementations, the techniques described herein can be deployed allow for delivery of high-definition games client devices host a standard browser.