作者: Fong-Ling Fu , Rong-Chang Su , Sheng-Chin Yu
DOI: 10.1016/J.COMPEDU.2008.07.004
关键词: Rating scale 、 The Internet 、 Instructional design 、 Computer science 、 CLARITY 、 Technology integration 、 Validity 、 Video game design 、 Mathematics education 、 Test validity 、 Multimedia
摘要: In an effective e-learning game, the learner’s enjoyment acts as a catalyst to encourage his/her learning initiative. Therefore, the availability of a scale that effectively measures the …