作者: Matthias Brand , Kimberly S. Young , Christian Laier , Klaus Wölfling , Marc N. Potenza
DOI: 10.1016/J.NEUBIOREV.2016.08.033
关键词: Social psychology 、 Executive functions 、 The Internet 、 Process (engineering) 、 Addiction 、 Cognition 、 Situational ethics 、 Affect (psychology) 、 Cognitive bias 、 Psychology 、 Cognitive psychology
摘要: Within the last two decades, many studies have addressed the clinical phenomenon of Internet-use disorders, with a particular focus on Internet-gaming disorder. Based on …