Game system and storage medium storing game program

作者: Kenta Tanaka , Masayuki Okada , Norihito Ito , Toyokazu Nonaka , Kentaro Nishimura

DOI:

关键词:

摘要: A movement vector of an object which appears in a virtual game world is determined accordance with operation direction instruction section provided housing. The corrected change orientation the housing from reference or acceleration generated Then, controlled based on vector.

参考文章(15)
Steven Bathiche, Thomas W. Brooks, Wolfgang A. Mack, Melissa S. Jacobson, Matthew J. Stipes, Aditha M. Adams, Mark K. Svancarek, Two-handed computer input device with orientation sensor ,(1999)
Masahiko c o Aruze Co. Haruta, Game machine controller ,(1999)
Scott M. Arnel, Michael A. Willner, Hand grippable combined keyboard and game controller system ,(2001)
Juha Rakkola, Samuli Silanto, Timo Pylvänäinen, Antti Virolainen, Anssi Vanska, Kari Laurila, Jukka H. Salminen, Motion-input device for a computing terminal and method of its operation ,(2005)
Gary M. Zalewski, Xiaodong Mao, Richard L. Marks, Inertially trackable hand-held controller ,(2006)
Ray Chan, Wai Ki Fung, Yiu Keung Derek Man, David S. Bowen, Ronald D. Bagley, Kwong Shek Benedict Tsang, Wireless game device and method for using the same ,(2003)
Marvin Jacobs, Jordan S. Jacobs, Manually held tilt sensitive non-joystick control box ,(1990)
Amro Albanna, David Ralph Addington, Xuejun Tan, System and method for interfacing a simulation device with a gaming device ,(2006)
Thomas W. Brooks, Wolfgang A. Mack, Bin An, Melissa S. Jacobson, Daniel Blase, Paul Hornikx, Allen Han, Christopher G. Alviar, Aditha M. Adams, Dual axis articulated electronic input device ,(1999)