Real-Time RGB-D Mapping and 3-D Modeling on the GPU Using the Random Ball Cover

作者: Sebastian Bauer , Jakob Wasza , Felix Lugauer , Dominik Neumann , Joachim Hornegger

DOI: 10.1007/978-1-4471-4640-7_2

关键词:

摘要: In this chapter, we present a system for real-time point cloud mapping and scene reconstruction based on an efficient implementation of the iterative closest (ICP) algorithm graphics processing unit (GPU). Compared to state-of-the-art approaches that achieve performance using projective data association schemes which operate 3-D geometry solely, our method allows incorporate additional complementary information guide registration process. work, ICP’s nearest neighbor search evaluates both geometric photometric in direct manner, achieving robust mappings real-time. order overcome bottleneck space traversal, exploit inherent computation parallelism GPUs. particular, have adapted random ball cover (RBC) structure algorithm, originally proposed high-dimensional problems, low-dimensional RGB-D data. The is validated object scenarios. Our achieves frame-to-frame runtimes less than 20 ms off-the-shelf consumer GPU.

参考文章(39)
Deyuan Qiu, Stefan May, Andreas Nüchter, GPU-Accelerated Nearest Neighbor Search for 3D Registration international conference on computer vision systems. pp. 194- 203 ,(2009) , 10.1007/978-3-642-04667-4_20
Zeev Zalevsky, Javier Garcia, Range mapping using speckle decorrelation ,(2007)
Charles Loop, Jim Blinn, Real-time GPU rendering of piecewise algebraic surfaces international conference on computer graphics and interactive techniques. ,vol. 25, pp. 664- 670 ,(2006) , 10.1145/1141911.1141939
Richard A. Newcombe, Andrew Fitzgibbon, Shahram Izadi, Otmar Hilliges, David Molyneaux, David Kim, Andrew J. Davison, Pushmeet Kohi, Jamie Shotton, Steve Hodges, KinectFusion: Real-time dense surface mapping and tracking international symposium on mixed and augmented reality. pp. 127- 136 ,(2011) , 10.1109/ISMAR.2011.6092378
Berthold K. P. Horn, Closed-form solution of absolute orientation using unit quaternions Journal of The Optical Society of America A-optics Image Science and Vision. ,vol. 4, pp. 629- 642 ,(1987) , 10.1364/JOSAA.4.000629
Shahram Izadi, Andrew Fitzgibbon, Richard A. Newcombe, David Kim, Otmar Hilliges, David Molyneaux, Steve Hodges, Pushmeet Kohli, Jamie Shotton, Andrew J. Davison, KinectFusion: real-time dynamic 3D surface reconstruction and interaction international conference on computer graphics and interactive techniques. pp. 23- ,(2011) , 10.1145/2037826.2037857
Brian Curless, Marc Levoy, A volumetric method for building complex models from range images international conference on computer graphics and interactive techniques. pp. 303- 312 ,(1996) , 10.1145/237170.237269
S. Druon, M.J. Aldon, A. Crosnier, Color Constrained ICP for Registration of Large Unstructured 3D Color Data Sets ieee international conference on information acquisition. ,vol. 1, pp. 249- 255 ,(2006) , 10.1109/ICIA.2006.306004
David Droeschel, Andreas Nüchter, Joachim Hertzberg, Ezio Malis, Dirk Holz, Stefan May, Stefan Fuchs, Three-dimensional mapping with time-of-flight cameras Journal of Field Robotics. ,vol. 26, pp. 934- 965 ,(2009) , 10.1002/ROB.V26:11/12
Sebastian Bauer, Jakob Wasza, Sven Haase, Natalia Marosi, Joachim Hornegger, Multi-modal surface registration for markerless initial patient setup in radiation therapy using microsoft's Kinect sensor international conference on computer vision. pp. 1175- 1181 ,(2011) , 10.1109/ICCVW.2011.6130383