作者: Dragoş Gheorghiu , Livia Ştefan , Alexandra Rusu
DOI: 10.1007/978-3-642-41965-2_3
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摘要: During the last several decades, cultural pressures exerted by urban societies on rural ones have led to a loss of identity in villages South-East Europe. We believe that e-learning represents solution for preservation and continuation communities, as defined traditional technologies crafts. The present approach is based learning-by-playing teaching method mobile-learning real virtual contexts. An original software application was designed mobile devices making use Augmented Reality delivering main educational content 3D reconstructions environments objects. integrates AI elements form agents. In this chapter authors prototype focusing role agents development narrative tools evaluation outcomes. Conclusions research future work are also presented.