作者: M.P. Gupta , Shailesh R. Chansarkar , Ansh Mittal , Sameer Gupta , Manmohan Chaturvedi
DOI: 10.1016/J.JJIMEI.2020.100001
关键词:
摘要: Abstract Blockchain technology is increasingly finding traction in diverse areas such as finance, supply-chain management, and cloud services because of its ability to provide robust cybersecurity inherent system having decentralized data storage. The rising complexity the architecture popular blockchain platforms create barriers correct adoption technology. It becomes imperative that pedagogical tools are inducted ecosystem address this perceived or real impediments for uptake We propose one first tool training using an adversarial sandbox adaptive serious game approach students professionals. further use AI enhance NPC interactivity based on player’s responses. plan evaluate a subjective metrics experience questionnaire.