Efficient decoding and rendering of inter-coded blocks in a graphics pipeline

作者: Olof L. E. Mases , Lihua Zhu , B. Anil Kumar , Guosheng Sun

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摘要: Innovations in video decoding and rendering operations for inter-coded blocks a graphics pipeline, which at least some of the are performed using processing unit (“GPU”), described. For example, playback tool receives encoded data current picture performs to decode reconstruct picture. given block picture, primitive represents texture values as point by GPU. The can have one or more attributes, including motion vector, size, display index value (indicating location buffer), and/or residual values). include interpolation sample fractional-sample offsets compensation multiple passes different sizes.

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