作者: Grigore C. Burdea , Alma S. Merians , Howard Poizner , Judith E. Deutsch , Serge Adamovich
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摘要: Development and application of virtual reality (VR) systems for rehabilitation is an iterative process produced by collaboration inter-disciplinary team engineers, neuroscientists clinician-scientists. In this paper the use technology individuals post-stroke described. The development hardware based on principles motor control. software uses findings from enrichment plasticity training literatures as well learning. Virtual environments are created to afford opportunities practice tasks which they require rehabilitation. These tasks, related hand function gait, trained both at impairment functional level. engages users allow repetitive intensive required behavioral plasticity. Results a series upper lower extremity studies indicate that VR augment merits further study.