作者: Achille J. -P. Braquelaire , Arnault Pousset
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摘要: In this work we describe a geometric method to smooth the boundary of discrete 3D object. The is reversible in sense that can be retrieved by digitizing smoothed one. To end, propose representation volume call Euclidean net and which generalization three-dimensional space Path introduced Braquelaire Vialard. nets associated either voxel based boundaries or inter-voxel boundaries. paper focus on first approach.