Particle animation and rendering using data parallel computation

作者: Karl Sims

DOI: 10.1145/97879.97923

关键词:

摘要: Techniques are presented that used to animate and render particle systems with the Connection Machine CM-2, a data parallel supercomputer. A behavior language provides an animator levels of control from kinematic spline motions physically based simulations. rendering system allows particles different shapes, sizes, colors transparencies be rendered antialiasing, hidden surfaces, motion-blur. One virtual processor is assigned each primitive element: one particle, during process, pixel-sized fragment, pixel. These tools model dynamic phenomena such as wind, snow, water, fire.

参考文章(24)
Peter E. Oppenheimer, Real time design and animation of fractal plants and trees ACM SIGGRAPH Computer Graphics. ,vol. 20, pp. 55- 64 ,(1986) , 10.1145/15886.15892
Ronen Barzel, Alan H. Barr, A modeling system based on dynamic constraints ACM SIGGRAPH Computer Graphics. ,vol. 22, pp. 179- 188 ,(1988) , 10.1145/378456.378509
William W. Armstrong, Mark W. Green, The dynamics of articulated rigid bodies for purposes of animation The Visual Computer. ,vol. 1, pp. 231- 240 ,(1985) , 10.1007/BF02021812
William T. Reeves, Ricki Blau, Approximate and probabilistic algorithms for shading and rendering structured particle systems international conference on computer graphics and interactive techniques. ,vol. 19, pp. 313- 322 ,(1985) , 10.1145/325165.325250
Larry Yaeger, Craig Upson, Robert Myers, Combining physical and visual simulation—creation of the planet Jupiter for the film “2010” ACM SIGGRAPH Computer Graphics. ,vol. 20, pp. 85- 93 ,(1986) , 10.1145/15886.15895
Gavin S. P. Miller, The motion dynamics of snakes and worms ACM SIGGRAPH Computer Graphics. ,vol. 22, pp. 169- 173 ,(1988) , 10.1145/378456.378508
Demetri Terzopoulos, Kurt Fleischer, Modeling inelastic deformation ACM SIGGRAPH Computer Graphics. ,vol. 22, pp. 269- 278 ,(1988) , 10.1145/378456.378522
Przemyslaw Prusinkiewicz, Aristid Lindenmayer, James Hanan, Development models of herbaceous plants for computer imagery purposes ACM SIGGRAPH Computer Graphics. ,vol. 22, pp. 141- 150 ,(1988) , 10.1145/378456.378503
Darwyn R. Peachey, Modeling waves and surf ACM SIGGRAPH Computer Graphics. ,vol. 20, pp. 65- 74 ,(1986) , 10.1145/15886.15893
Loren Carpenter, The A -buffer, an antialiased hidden surface method international conference on computer graphics and interactive techniques. ,vol. 18, pp. 103- 108 ,(1984) , 10.1145/800031.808585